Digital Games and Tracking
Many students are digitally literate in terms of gaming. This is a valuable tool for both encouraging excitement about learning, and accurately tracking progress. I have selected a few websites or programs that cache student misconceptions, successes and progress over time in an easy-to-use format for parents and educators. We can access ‘behind-the-scenes’ of students’ play to use for assessment.
Grade: Kindergarten (and up)
For, of, as: for learning because we see what they know.
Summative or Formative? Formative.
Strengths:
Kids are often digitally literate, but if not, this style increases digital literacy which will be important in future grades.
They find the “game” style engaging and fun.
Tracks student progress and compiles data into charts automatically.
Can be used in class or at home for extra practice.
Weaknesses:
Data can be faulty if the student hits buttons without paying attention.
Students may not understand the games or how to operate the device.
Can be expensive. There are free programs for students to use, but most of the programs that track progress have a fee.
Source:
https://www.headsprout.com(raz-kids affiliate) photo below